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Is there somewhere I can listen to the soundtrack

I would also love to have it available somewhere. It is gorgeous!

hey! I added the main track as a downloadable file in the game page :) Just above the comments! Thank you <3

This is a super cool game! So many fun ideas. I also adore the music! Did you create it yourself?

I loved the atmosphere of the opening scene, and the game's aesthetics in general. It was very difficult, but it's a super fun game. Looking forward to the full game!

(+2)

What the hell this is incredible

Wow this is a really fun, if difficult game. Loved everything about it, from the simplicity in artwork, to the hints of sinister story. Loved the way new enemy block types were introduced and demonstrated before puzzles then start being built around them. 


Chefs kiss!

Feels like a complete game already and its just a Game Jam build! I'm jealous I did not come up with this game myself, incredibly unique and fun!

Great game! Well designed and polished! I loved it!

I liked the unity of the slightly spooky atmosphere of the whole game and the feeling of gradually escaping from the game by clearing the stages!

The barrage of bullets generated by the various types of enemies was fun, and the difficulty curve was just right for me.

It was a lot of fun to play, MEOW!

Good game with really fun gameplay

Really enjoyed this! Very well made, graphics, mechanics, GREAT music, so many levels! Great work!

Played and finished the game. Its insane the amount of content and polish you managed to do in this jam. The game has it all content(51 levels and a boss fight is insane), nice ambiance music and different and cool mechanics. It is insanely polished and it took me an hour to finish the game. I hope you continue this game and flesh out the story because that opening screen was sick, loved to see more of it 10/10

(+1)

Your game gives me imposter syndrome, because of it's lavish polish. I like that just about the time I wondered if this game has music or not it starts playing in a suitably entrancing swell. My only feedback isn't really helpful at all: This type of game just doesn't click with me, and so I didn't have the patience to finish level 16. I still had a blast with it for a little bit, and admire every little detail you put into it. Amazing job. Stunning visually.

A solid tribute to Void Stranger while still distinct and mostly its own thing.

The atmosphere and vibes are on point, the mood felt very consistent. Complemented well by the music (which didn't play for the first dozen or so levels, not sure if that's intentional or a bug).

Gameplay took some getting used to - the large player hitbox was manageable by itself, but shooting an enemy sometimes pushed it back in unpredictable ways. Not a biggie, as there weren't any solutions that required pixel perfect movement or very precise inputs.

The plot and lore didn't feel very fleshed out and some aspects didn't make much sense, as I don't think there were enough rules and concepts of the game world exposed (e.g. defeating the warden by aggroing his ramiels and solving a puzzle..?). Of course, it makes sense given the jam time limit, and there was still some neat attention to detail at times, such as unique background elements on some levels and the guitar part.

Overall - a moody, interesting piece, well worth the time I spent playing it. Void Stranger influences were quite apparent throughout, and I'm curious how it's going to transition into a full game.

Viewing most recent comments 1 to 12 of 32 · Next page · Last page